The means of productions
of
fuels and beverages
of the Federation was robbed!
Without it, the economy of this galaxy is going down the drain!
Calling all cadets -Dwarves, Humans, Orks and Elves- to a search and rescue operation!
Build your deck
while exploring the Cosmos, choose from a handful of
Maneuver and Equipment cards!
Develop
your combat skills, make a
chain of combos!
Plan ahead
and make your turns never end. Get into a frenzy that recharges your batteries when you defeat a wave of enemies.
You might even resort to
using your whole ship as a weapon!
The deck building
aspect starts at character creation: Each new run allows countless strategy possibilities!
Choosing what’s your starting reputation can be as important as your choice of cards.
What’s
your
Reputation?
Are you a fast learner, a
Proud Genius?
Business comes easy for you, maybe a
Born Seller?
Are you a gifted pilot, something like a
Naive Prodigy?
Keep in mind
Reputations aren’t permanent
and passive of change through events in your journey.
Your response to events
influences your reputation and deck: Karma will be generated during your interactions.
Say you respond in a
blessed
way… you’ll
get blessed Karma
and reputation!
You rather be a
badass
? Guts Karma is out there somewhere in the Cosmos!
Buy authorized equipment
from the Guild or
not-so-official
ones from the Pirates.
Smuggled equip cards travels around the galaxy and you could end up as a mule...
You might be able to steal cards if your reputation of Thief turns up, but be aware:
Your chances of being caught are defined by your Karma!
Destroy enemies and recover resources that can be exchanged for various supplies - or use it as ammunition!
One playable Race/Ship: the Dwarven Hammer.
70+ cards in total.
34+ Unique units, 10+ Enemies.
One dragon Boss.
42+ Reputations (
traits
) that mark your Character's journey.
32+ Events, some Store types and Factions.
Art and writing inspired by Animes of the 80's-90's.